SandNet
  • Sandnet App
  • SandNet GitHub
  • SandNet AI
  • Feedback Forms
  • SandNet Practical Examples
    • P01 - Acender/apagar luz com interruptor
    • P02 - Piscar luz continuamente
    • P03 - Ligar luz em sequência com temporizador
    • P04 - Criar portal/teleporte.
    • P05 - Incêndio e desaparecimento de Assets
    • P06 - Sistema de coleta para moedas em quest com recompensa
    • P07 - Checkpoint
    • P10 - TOCHA
    • P11 - BOMB
    • P12 - Pickable Bomb
  • GAMEMAKER LOGIC
    • The Sandbox GameMaker
    • Geral Guide
    • Global Parameters
    • Quests
    • Behaviors
      • 1- Animated Decoration
      • 2- Asker
      • 3- Asset Spawner
      • 4- Basic Plataform
      • 5- Bird
      • 6- Button
      • 7- Citizen
      • 8- Door
      • 9- Farmer
      • 10- Healer
      • 11- Melee Enemy
      • 12- Message Broadcast
      • 13- Multi
      • 14- Plant
      • 15- Predator
      • 16- Prey
      • 17- Replace Asset
      • 18- Soldier
      • 19- Void
      • 20- Timed Events
      • 21- Visual FX
      • 22- Weather Switch
      • 23- Post Process Effects
      • 24- Curio
      • 25- Light
      • 26- Crowd Event
      • 27- Actor Property
      • 28- Audio Streaming
      • 29- Video Streaming
      • 30- Instance Locker
    • Components
      • 1- Climbable
      • 2- Collectable
      • 3- Defeat
      • 4- Drop
      • 5- Health
      • 6- Indicator
      • 7- NFT Details Display
      • 8- Pickable
      • 9- Play Sound
      • 10- Rarity VFX
      • 11- Speaker
      • 12- Toggle Behaviour
      • 13- Victory
      • 14- NFTImage*
      • 15- Indicator LEGACY
      • 16- Image Display
      • 17- Slide
    • Multiplayer Logic
    • Quality Guidelines
  • SANDBRICKS ACADEMY
    • CEPASA GAME STUDIO
    • Sandbricks Cloud
    • VoxEdit Templates
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